VRChat Tool & Packages
What is this?
Over the years I have tested many different workflows and packages to assist with the creation of avatars.
These are some packages that I have found useful!
Tools used in every project
⭐ ALCOM
https://vrc-get.anatawa12.com/en/alcom/
A fast open-source alternative of VRChat Creator Companion (VCC)
An open-source alternative to VCC with many bug fixes and HUGE speed improvements along with the ability to install multiple packages and tool simultaneously and quality of life features such as “update all packages” buttons
⭐ BluWizard LABS - Enhanced Hierarchy System
https://github.com/BluWizard10/Blu-Hierarchy | -VPM Listing-
Modified Unity Interface
A tool I use for any VRChat project world and Avatar. It clearly shows what components are inside of a game object from the Hierarchy and allows you to quickly toggle objects on and off without the need to open up the object itself
⭐ Gesture Manager
https://github.com/BlackStartx/VRC-Gesture-Manager | (included in VCC)
In Unity Avatar Testing
Used to test avatars in Unity before upload
⭐ Haï ~ Lightbox Viewer
https://docs.hai-vr.dev/docs/products/lightbox-viewer | -VPM Listing-
In Unity Avatar Testing
A tool to check materials and avatar lighting in Unity before needing to upload
⭐ Modular Avatar
https://modular-avatar.nadena.dev/ | -VPM Listing-
Non-destructive Avatar creation
Used to merge outfit, armatures, FX layers and more for a non-destructive style of avatar creation
⭐ FaceEmo
https://suzuryg.github.io/face-emo/ | -VPM Listing-
Non-destructive facial gesture creation tool
A great tool for making gestures easy to make, and testing out blendshapes in a clean and organized interface
⭐ d4rkAvatarOptimizer
https://github.com/d4rkc0d3r/d4rkAvatarOptimizer | -VPM Listing-
Non-destructive Avatar Optimization
This tool is as simple as applying the component to the root of the avatar to merge textures, meshes, materials, and optimizing FXlayers with no effort required by the user.
Tools for special cases
🛠️ Pumkins Avatar Tools
https://github.com/rurre/PumkinsAvatarTools | -VPM Listing-
Copying components for reimporting avatars
If you do blender work for avatars, this is the life-blood of making it not suffering. Quickly copy all the components from and existing avatar onto a blank FBX to quickly get it functional
Nice to use Materials
🎨 lilToon
https://github.com/lilxyzw/lilToon | -VPM Listing-
Easy to use Toon Shading
The go to for most projects, easy to use, quick to setup, with plenty of features
🎨 Poiyomi Toon Shader
https://github.com/poiyomi/PoiyomiToonShader | -VPM Listing-
A more complicated Avatar Shader
A bit more effort to get looking good, but LOADED with features. If you have something more complicated than what lilToon allows and willing to put in the time and effort? This is the way to go